3DWEBDESIGN
WebGL (Web Graphics Library) is the new standard for 3D graphics on the Web, It is designed for the purpose of rendering 2D graphics and interactive 3D graphics. It is derived from OpenGL's ES 2.0 library which is a low-level 3D API for phones and other mobile devices. WebGL™ provides similar functionality of ES 2.0 (Embedded Systems) and performs well on modern 3D graphics hardware.
What is WebGL™?
It is a JavaScript API that can be used with HTML5. WebGL code is written within the "CANVAS" tag of HTML5. It is a specification that allows Internet browsers access to Graphic Processing Units (GPUs) on those computers where they were used. WebGL™ programs consist of control code written in JavaScript and shader code that is written in OpenGL ES Shading Language (GLSL ES), a language similar to C or C++, and is executed on a computer's graphics processing unit (GPU).